A Labyrinth: an Alternate Reality Game
Game & Graphic Designer
A Labyrinth was an alternate reality game developed at the University of Chicago during the COVID-19 pandemic. The game was created to spur creativity and build community online under the unprecedented and emergent conditions of the pandemic.
During this project, I created graphic assets within the design specifications and aesthetic. Also, I worked collaboratively to create various synchronous and asynchronous game experiences. Above are some of the graphics I made.
More information about this project can be found here.